{"id":72,"date":"2012-01-01T00:00:45","date_gmt":"2011-12-31T23:00:45","guid":{"rendered":"http:\/\/www.book.artbeeweb.nl\/?p=72"},"modified":"2012-05-03T18:18:39","modified_gmt":"2012-05-03T16:18:39","slug":"poser-overview","status":"publish","type":"post","link":"http:\/\/www.book.artbeeweb.nl\/?p=72","title":{"rendered":"Poser overview"},"content":{"rendered":"<p>This section hosts the following articles:<br \/>\n<ul>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=306\" title=\"Changes and Additions\">Changes and Additions<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3723\" title=\"My atmosphere or volumetric lights don\u2019t show up, how come?\">My atmosphere or volumetric lights don\u2019t show up, how come?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3721\" title=\"Poser nodes \/ settings and versions\">Poser nodes \/ settings and versions<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3719\" title=\"Gamma, Transparency and Blends\">Gamma, Transparency and Blends<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3717\" title=\"What\u2019s the fuzz about Gamma Correction?\">What\u2019s the fuzz about Gamma Correction?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3715\" title=\"How are Image Based Lighting, probeLight objects and IDL Sky Domes related?\">How are Image Based Lighting, probeLight objects and IDL Sky Domes related?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3713\" title=\"Can I use a light for a specific object only?\">Can I use a light for a specific object only?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3711\" title=\"Can I use a light for preview only?\">Can I use a light for preview only?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3709\" title=\"Can I use a light for diffuse or specular lighting only?\">Can I use a light for diffuse or specular lighting only?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3707\" title=\"How do I set the color and intensity of my light(s)?\">How do I set the color and intensity of my light(s)?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3705\" title=\"Poser Materials V3 Lights\">Poser Materials V3 Lights<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3703\" title=\"An Overview on Backgrounds\">An Overview on Backgrounds<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3701\" title=\"(How) can I rotoscope against a movie in the background?\">(How) can I rotoscope against a movie in the background?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3699\" title=\"(How) can I add a background picture in my render?\">(How) can I add a background picture in my render?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3697\" title=\"(How) can I use a reference picture in the preview only?\">(How) can I use a reference picture in the preview only?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3695\" title=\"(How) can I make a \u201cgreen screen\u201d shot, to add backgrounds in post?\">(How) can I make a \u201cgreen screen\u201d shot, to add backgrounds in post?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3693\" title=\"Poser Materials V2 Background\">Poser Materials V2 Background<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3691\" title=\"(How) can I create volumetric spotlights in my scene?\">(How) can I create volumetric spotlights in my scene?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3689\" title=\"(How) can I create a smoky or foggy atmosphere in my scene?\">(How) can I create a smoky or foggy atmosphere in my scene?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3687\" title=\"Poser Materials V1 Atmosphere\">Poser Materials V1 Atmosphere<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3685\" title=\"Poser Materials V Materials for Non-Objects\">Poser Materials V Materials for Non-Objects<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3683\" title=\"What are the HSV and Gamma (Math) nodes used for?\">What are the HSV and Gamma (Math) nodes used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3681\" title=\"What are the User_defined, Simple_color and Colorramp nodes used for?\">What are the User_defined, Simple_color and Colorramp nodes used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3679\" title=\"What are the Component and Math_functions \/ Color_math nodes used for?\">What are the Component and Math_functions \/ Color_math nodes used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3677\" title=\"What are the Math nodes used for?\">What are the Math nodes used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3675\" title=\"What are the curvature (dNdu, dNdv) nodes used for? \">What are the curvature (dNdu, dNdv) nodes used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3673\" title=\"What are the stretching (dPdu, dPdv) nodes used for? \">What are the stretching (dPdu, dPdv) nodes used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3671\" title=\"What are the point P and normal N nodes used for? \">What are the point P and normal N nodes used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3669\" title=\"What are the Variable nodes used for?\">What are the Variable nodes used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3667\" title=\"What is the Compound node used for?\">What is the Compound node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3665\" title=\"Shader tree construction: Math, Variable and Compound nodes\">Shader tree construction: Math, Variable and Compound nodes<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3663\" title=\"Material Zones, or: to which Body Parts do the materials apply to?\">Material Zones, or: to which Body Parts do the materials apply to?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3661\" title=\"The 3D Solid texture nodes\">The 3D Solid texture nodes<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3659\" title=\"The 3D Cloudy texture nodes\">The 3D Cloudy texture nodes<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3657\" title=\"What are the 3D surface texture building blocks used for?\">What are the 3D surface texture building blocks used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3655\" title=\"What are the 2D surface texture building blocks used for?\">What are the 2D surface texture building blocks used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3653\" title=\"Poser Materials IV Advanced Surface Definitions\">Poser Materials IV Advanced Surface Definitions<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3651\" title=\"How does Poser handle my movies for texturing?\">How does Poser handle my movies for texturing?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3649\" title=\"How can I assign a movie to a material?\">How can I assign a movie to a material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3647\" title=\"How does Poser handle my images for texturing?\">How does Poser handle my images for texturing?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3645\" title=\"How can I assign an image to a material?\">How can I assign an image to a material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3643\" title=\"What\u2019s the Environment Map > Spherical Map node used for?\">What\u2019s the Environment Map > Spherical Map node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3641\" title=\"How do I properly combine Transparency and Raytracing?\">How do I properly combine Transparency and Raytracing?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3639\" title=\"What\u2019s the Raytrace > Fresnel node used for?\">What\u2019s the Raytrace > Fresnel node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3637\" title=\"What\u2019s the Raytrace > Gather node used for?\">What\u2019s the Raytrace > Gather node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3635\" title=\"What\u2019s the Raytrace > Ambient Occlusion node used for? \">What\u2019s the Raytrace > Ambient Occlusion node used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3633\" title=\"What\u2019s the Raytrace > Refract node used for?\">What\u2019s the Raytrace > Refract node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3631\" title=\"What\u2019s the Raytrace > Reflect node used for?\">What\u2019s the Raytrace > Reflect node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3629\" title=\"What\u2019s the difference between all those Scatter nodes?\">What\u2019s the difference between all those Scatter nodes?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3627\" title=\"What\u2019s the Special > FastScatter node used for? \">What\u2019s the Special > FastScatter node used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3625\" title=\"What\u2019s the Special >CustomScatter node used for? \">What\u2019s the Special >CustomScatter node used for? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3621\" title=\"What\u2019s the Special >Scatter node used for?\">What\u2019s the Special >Scatter node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3619\" title=\"What\u2019s the Special > Hair node used for?\">What\u2019s the Special > Hair node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3617\" title=\"What\u2019s the Special > Velvet node used for?\">What\u2019s the Special > Velvet node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3615\" title=\"What\u2019s the Special > Subsurface Skin node used for?\">What\u2019s the Special > Subsurface Skin node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3613\" title=\"What\u2019s the Special > Skin node used for?\">What\u2019s the Special > Skin node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3611\" title=\"What\u2019s the Specular > Ks Microfacet node used for?\">What\u2019s the Specular > Ks Microfacet node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3609\" title=\"What\u2019s the Specular > Phong node used for?\">What\u2019s the Specular > Phong node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3607\" title=\"What\u2019s the Diffuse > Toon node used for?\">What\u2019s the Diffuse > Toon node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3605\" title=\"What\u2019s the Diffuse > probeLight node used for?\">What\u2019s the Diffuse > probeLight node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3603\" title=\"What\u2019s the Anisotropic node used for?\">What\u2019s the Anisotropic node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3601\" title=\"What\u2019s the Glossy node used for?\">What\u2019s the Glossy node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3599\" title=\"What\u2019s the Blinn node used for?\">What\u2019s the Blinn node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3597\" title=\"What\u2019s the difference between the Specular component, and the Specular node?\">What\u2019s the difference between the Specular component, and the Specular node?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3595\" title=\"What\u2019s the Clay node used for?\">What\u2019s the Clay node used for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3593\" title=\"What\u2019s the difference between the Diffuse component, and the Diffuse node?\">What\u2019s the difference between the Diffuse component, and the Diffuse node?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3591\" title=\"What are the Alternate Diffuse and Alternate Specular components intended for?\">What are the Alternate Diffuse and Alternate Specular components intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3589\" title=\"What\u2019s the Translucence component intended for?\">What\u2019s the Translucence component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3587\" title=\"What\u2019s the Refraction component intended for?\">What\u2019s the Refraction component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3585\" title=\"What are the Custom_outputs intended for?\">What are the Custom_outputs intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3583\" title=\"What\u2019s the ToonID intended for?\">What\u2019s the ToonID intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3581\" title=\"What\u2019s the Shadow Catch Only intended for?\">What\u2019s the Shadow Catch Only intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3579\" title=\"Do Render Settings affect the behavior of materials?\">Do Render Settings affect the behavior of materials?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3577\" title=\"Where do the Reflection Color and Value tables come from? \">Where do the Reflection Color and Value tables come from? <\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3575\" title=\"What\u2019s a proper Value for Reflections?\">What\u2019s a proper Value for Reflections?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3573\" title=\"What\u2019s a proper Color for Reflections?\">What\u2019s a proper Color for Reflections?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3571\" title=\"Can I get a (simplified) explanation on Lambert and diffuse shading?\">Can I get a (simplified) explanation on Lambert and diffuse shading?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3568\" title=\"Can I get a brief intro on Node-tree building in Material Room?\">Can I get a brief intro on Node-tree building in Material Room?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3566\" title=\"A PoserSurface material component, offers Color and Value. How do these work together?\">A PoserSurface material component, offers Color and Value. How do these work together?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3564\" title=\"Are there any practical limitations in combining Diffuse, Specular, \u2026 in a single material?\">Are there any practical limitations in combining Diffuse, Specular, \u2026 in a single material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3562\" title=\"Are there more principal limitations in combining Diffuse, Specular, \u2026 in a single material?\">Are there more principal limitations in combining Diffuse, Specular, \u2026 in a single material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3560\" title=\"Are there any principal limitations in combining Diffuse, Specular, \u2026 in a single material?\">Are there any principal limitations in combining Diffuse, Specular, \u2026 in a single material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3557\" title=\"A PoserSurface material offers Diffuse, Specular, etc. How do these work together?\">A PoserSurface material offers Diffuse, Specular, etc. How do these work together?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3555\" title=\"Poser Materials III Intermediate Surface Definitions\">Poser Materials III Intermediate Surface Definitions<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3553\" title=\"What are the Bump\/Displacement components intended for?\">What are the Bump\/Displacement components intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3550\" title=\"What\u2019s the Reflection component intended for?\">What\u2019s the Reflection component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3548\" title=\"What\u2019s the Transparency component intended for?\">What\u2019s the Transparency component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3546\" title=\"What\u2019s the Ambient component intended for?\">What\u2019s the Ambient component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3544\" title=\"What\u2019s the Specular \/ Highlight component intended for?\">What\u2019s the Specular \/ Highlight component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3542\" title=\"What\u2019s the Diffuse component intended for?\">What\u2019s the Diffuse component intended for?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3540\" title=\"Poser Materials II Simple Surface Definitions\">Poser Materials II Simple Surface Definitions<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3537\" title=\"Material Room Simple and Advanced interface - how do these relate?\">Material Room Simple and Advanced interface - how do these relate?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3534\" title=\"Material Room offers a Simple interface. What do I miss?\">Material Room offers a Simple interface. What do I miss?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3532\" title=\"How do I access a Material?\">How do I access a Material?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3530\" title=\"What\u2019s a material, a shader, a texture, a map?\">What\u2019s a material, a shader, a texture, a map?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3528\" title=\"Poser Materials I - Introduction\">Poser Materials I - Introduction<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3526\" title=\"Poser Material Concepts & Elements\">Poser Material Concepts & Elements<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3069\" title=\"Managing Poser Scenes (02. Camera Intro)\">Managing Poser Scenes (02. Camera Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3071\" title=\"Managing Poser Scenes (03. Camera Blur & Parameters)\">Managing Poser Scenes (03. Camera Blur & Parameters)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3073\" title=\"Managing Poser Scenes (04. Camera Lens Effects)\">Managing Poser Scenes (04. Camera Lens Effects)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3075\" title=\"Managing Poser Scenes (05. Camera Stereo Vision)\">Managing Poser Scenes (05. Camera Stereo Vision)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3077\" title=\"Managing Poser Scenes (06. Rendering Intro)\">Managing Poser Scenes (06. Rendering Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3079\" title=\"Managing Poser Scenes (07. Rendering Quality)\">Managing Poser Scenes (07. Rendering Quality)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3081\" title=\"Managing Poser Scenes (08. Rendering Options I)\">Managing Poser Scenes (08. Rendering Options I)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3083\" title=\"Managing Poser Scenes (09. Rendering Options II)\">Managing Poser Scenes (09. Rendering Options II)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3085\" title=\"Managing Poser Scenes (10. Rendering Alternatives)\">Managing Poser Scenes (10. Rendering Alternatives)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3087\" title=\"Managing Poser Scenes (11. Lights Intro)\">Managing Poser Scenes (11. Lights Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3089\" title=\"Managing Poser Scenes (12. Lights Advanced)\">Managing Poser Scenes (12. Lights Advanced)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3090\" title=\"Managing Poser Scenes (13. Direct Lighting)\">Managing Poser Scenes (13. Direct Lighting)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3092\" title=\"Managing Poser Scenes (14. Indirect Lighting [IDL] )\">Managing Poser Scenes (14. Indirect Lighting [IDL] )<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3093\" title=\"Managing Poser Scenes (15. Atmosphere)\">Managing Poser Scenes (15. Atmosphere)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3095\" title=\"Managing Poser Scenes (16. Background)\">Managing Poser Scenes (16. Background)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3097\" title=\"Managing Poser Scenes (17. Backdrops)\">Managing Poser Scenes (17. Backdrops)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=3065\" title=\"Managing Poser Scenes (01. Intro)\">Managing Poser Scenes (01. Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=853\" title=\"Creating Hair in Poser (Paula Sanders)\">Creating Hair in Poser (Paula Sanders)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=747\" title=\"Case Study: Dressing Up (1 Intro)\">Case Study: Dressing Up (1 Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=768\" title=\"Case Study: Dressing Up (2 First Simulation)\">Case Study: Dressing Up (2 First Simulation)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=771\" title=\"Case Study: Dressing Up (3 Analyzing and Improving)\">Case Study: Dressing Up (3 Analyzing and Improving)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=773\" title=\"Case Study: Dressing Up (4 Girls have more fun)\">Case Study: Dressing Up (4 Girls have more fun)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=745\" title=\"Case Study: Covering Up (01 Intro)\">Case Study: Covering Up (01 Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=749\" title=\"Case Study: Covering Up (02 First Drape)\">Case Study: Covering Up (02 First Drape)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=751\" title=\"Case Study: Covering Up (03 Second Drape)\">Case Study: Covering Up (03 Second Drape)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=753\" title=\"Case Study: Covering Up (04 Third Drape and Save)\">Case Study: Covering Up (04 Third Drape and Save)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=756\" title=\"Case Study: Covering Up (05 Pin and Move I)\">Case Study: Covering Up (05 Pin and Move I)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=758\" title=\"Case Study: Covering Up (06 Pin and Move II)\">Case Study: Covering Up (06 Pin and Move II)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=760\" title=\"Case Study: Covering Up (07 Banner and Flags)\">Case Study: Covering Up (07 Banner and Flags)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=762\" title=\"Case Study: Covering Up (08 Finish flag)\">Case Study: Covering Up (08 Finish flag)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=764\" title=\"Case Study: Covering Up (09 Simple Examples)\">Case Study: Covering Up (09 Simple Examples)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=766\" title=\"Case Study: Covering Up (10 Advanced Examples)\">Case Study: Covering Up (10 Advanced Examples)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=510\" title=\"Dynamics I \u2013 1 Intro\">Dynamics I \u2013 1 Intro<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=512\" title=\"Dynamics I \u2013 2 Case Studies\">Dynamics I \u2013 2 Case Studies<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=514\" title=\"Dynamics I \u2013 3 Checklists\">Dynamics I \u2013 3 Checklists<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=516\" title=\"Dynamics II \u2013 1 Quick Tours\">Dynamics II \u2013 1 Quick Tours<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=518\" title=\"Dynamics II \u2013 2 Quick Tour: Hair Room\">Dynamics II \u2013 2 Quick Tour: Hair Room<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=520\" title=\"Dynamics II - 3 Quick Tour: Cloth Room\">Dynamics II - 3 Quick Tour: Cloth Room<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=522\" title=\"Dynamics II - 4 Quick clues and recipes\">Dynamics II - 4 Quick clues and recipes<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=594\" title=\"Dynamics III \u2013 1 Intro\">Dynamics III \u2013 1 Intro<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=596\" title=\"Dynamics III \u2013 2.0 Cloth Parameters \u2013 the Sim Side\">Dynamics III \u2013 2.0 Cloth Parameters \u2013 the Sim Side<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=598\" title=\"Dynamics III \u2013 2.1 Parameters for Simulation\">Dynamics III \u2013 2.1 Parameters for Simulation<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=600\" title=\"Dynamics III \u2013 2.2 In other words\">Dynamics III \u2013 2.2 In other words<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=602\" title=\"Dynamics III - 2.3 Values on the Net\">Dynamics III - 2.3 Values on the Net<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=604\" title=\"Dynamics III - 2.4 Cloth Parameters \u2013 do it myself\">Dynamics III - 2.4 Cloth Parameters \u2013 do it myself<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=606\" title=\"Dynamics III - 3.0 Meshes and Sims\">Dynamics III - 3.0 Meshes and Sims<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=608\" title=\"Dynamics III - 3.1 Cloth(es) Room Morphs and Objects\">Dynamics III - 3.1 Cloth(es) Room Morphs and Objects<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=622\" title=\"Dynamics III - 3.2 The list of sims\">Dynamics III - 3.2 The list of sims<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=624\" title=\"Dynamics III - 3.3 Multi-cloth sims\">Dynamics III - 3.3 Multi-cloth sims<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=626\" title=\"Dynamics III - 3.4 Mesh behavior in short\">Dynamics III - 3.4 Mesh behavior in short<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=628\" title=\"Dynamics III - 3.5 The sim engine\">Dynamics III - 3.5 The sim engine<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=630\" title=\"Dynamics III - 3.6 Sim calculations on the Cloth Mesh\">Dynamics III - 3.6 Sim calculations on the Cloth Mesh<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=632\" title=\"Dynamics III - 3.7 Mesh behavior \u2013 crumbling\">Dynamics III - 3.7 Mesh behavior \u2013 crumbling<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=634\" title=\"Dynamics III - 4.0 Cloth Parameters & the Real World\">Dynamics III - 4.0 Cloth Parameters & the Real World<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=636\" title=\"Dynamics III - 4.1 Density, Air Damping and Wind\">Dynamics III - 4.1 Density, Air Damping and Wind<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=638\" title=\"Dynamics III - 4.2 Friction\">Dynamics III - 4.2 Friction<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=640\" title=\"Dynamics III - 4.3 Resistance\">Dynamics III - 4.3 Resistance<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=524\" title=\"Dynamics IV \u2013 1 In Perspective\">Dynamics IV \u2013 1 In Perspective<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=526\" title=\"Dynamics IV - 2 Poser features in perspective\">Dynamics IV - 2 Poser features in perspective<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=528\" title=\"Dynamics IV - 3 Cloth Simulation in Perspective\">Dynamics IV - 3 Cloth Simulation in Perspective<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=530\" title=\"Dynamics V \u2013 1 Crash Course on Math and Physics\">Dynamics V \u2013 1 Crash Course on Math and Physics<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=532\" title=\"Dynamics V \u2013 2 Crash Course on Sims and Settings\">Dynamics V \u2013 2 Crash Course on Sims and Settings<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=464\" title=\"CaseStudy: Hairy Stuff (1 Intro)\">CaseStudy: Hairy Stuff (1 Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=462\" title=\"CaseStudy: Hairy Stuff (2 Purse)\">CaseStudy: Hairy Stuff (2 Purse)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=460\" title=\"CaseStudy: Hairy Stuff (3 Jacket)\">CaseStudy: Hairy Stuff (3 Jacket)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=458\" title=\"CaseStudy: Hairy Stuff (4 Snow Bride)\">CaseStudy: Hairy Stuff (4 Snow Bride)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=456\" title=\"CaseStudy: Hairy Stuff (5 Toon Animal)\">CaseStudy: Hairy Stuff (5 Toon Animal)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=454\" title=\"CaseStudy: Hairy Stuff (6 Horse)\">CaseStudy: Hairy Stuff (6 Horse)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=452\" title=\"CaseStudy: Hairy Stuff (7 Facial and Body Hair)\">CaseStudy: Hairy Stuff (7 Facial and Body Hair)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=388\" title=\"Poser Render Passes (1 Intro)\">Poser Render Passes (1 Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=390\" title=\"Poser Render Passes (2 Shadows)\">Poser Render Passes (2 Shadows)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=392\" title=\"Poser Render Passes (3 Lights)\">Poser Render Passes (3 Lights)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=395\" title=\"Poser Render Passes (4 PoserPro)\">Poser Render Passes (4 PoserPro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=397\" title=\"Poser Render Passes (5 Advanced RS 2)\">Poser Render Passes (5 Advanced RS 2)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=425\" title=\"Poser Render Passes (6 Material Details)\">Poser Render Passes (6 Material Details)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=427\" title=\"Poser Render Passes (7 And more\u2026)\">Poser Render Passes (7 And more\u2026)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=317\" title=\"Corrections (1 Intro)\">Corrections (1 Intro)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=319\" title=\"Corrections (2 Do I Need \u2026)\">Corrections (2 Do I Need \u2026)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=321\" title=\"Corrections (3 Exposure)\">Corrections (3 Exposure)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=323\" title=\"Corrections (4 Gamma)\">Corrections (4 Gamma)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=325\" title=\"Corrections (5 Anti Gamma)\">Corrections (5 Anti Gamma)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=327\" title=\"Corrections (6 Poser Pro pt I)\">Corrections (6 Poser Pro pt I)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=329\" title=\"Corrections (7 Poser Pro pt II)\">Corrections (7 Poser Pro pt II)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=162\" title=\"Poser \u2013 the program (1 Introduction)\">Poser \u2013 the program (1 Introduction)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=165\" title=\"Poser \u2013 the program (2 Installation)\">Poser \u2013 the program (2 Installation)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=167\" title=\"Poser \u2013 the program (3 RAM Usage)\">Poser \u2013 the program (3 RAM Usage)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=169\" title=\"Poser \u2013 the program (4 CPU Usage)\">Poser \u2013 the program (4 CPU Usage)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=184\" title=\"Poser \u2013 the program (5 File Usage)\">Poser \u2013 the program (5 File Usage)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=186\" title=\"Poser \u2013 the program (6 Library)\">Poser \u2013 the program (6 Library)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=188\" title=\"Poser \u2013 the program (7 Settings)\">Poser \u2013 the program (7 Settings)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=190\" title=\"Poser \u2013 the program (8 Strategies)\">Poser \u2013 the program (8 Strategies)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=201\" title=\"Poser \u2013 the program (9 Workflow)\">Poser \u2013 the program (9 Workflow)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=203\" title=\"Poser \u2013 the program (X Professional)\">Poser \u2013 the program (X Professional)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=205\" title=\"Poser \u2013 the program (Z Appendix)\">Poser \u2013 the program (Z Appendix)<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=63\" title=\"Which Poser version?\">Which Poser version?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=36\" title=\"What about Poser?\">What about Poser?<\/a>\n\t\t<\/li>\t\t<li>\n\t\t\t<a href =\"http:\/\/www.book.artbeeweb.nl\/?p=72\" title=\"Poser overview\">Poser overview<\/a>\n\t\t<\/li><\/ul><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This section hosts the following articles:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[5],"tags":[133],"series":[],"class_list":["post-72","post","type-post","status-publish","format-standard","hentry","category-poser","tag-poser"],"_links":{"self":[{"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/posts\/72","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=72"}],"version-history":[{"count":15,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/posts\/72\/revisions"}],"predecessor-version":[{"id":381,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=\/wp\/v2\/posts\/72\/revisions\/381"}],"wp:attachment":[{"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=72"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=72"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=72"},{"taxonomy":"series","embeddable":true,"href":"http:\/\/www.book.artbeeweb.nl\/index.php?rest_route=%2Fwp%2Fv2%2Fseries&post=72"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}